New DH video Game - Downhill Pro Racer

MonLas29
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8
Joined
11/24/2022
Location
vancuver, Lvivska oblast UA
11/2/2023 6:17am Edited Date/Time 11/3/2023 3:13am

Hey @luckymixes! Developing a downhill racing game sounds like an exciting adventure, and your dedication to realism and bike control is truly impressive. It's clear that you're passionate about creating an authentic gaming experience. Speaking of gaming, have you ever explored game apps to earn money? They offer a unique way to enjoy gaming while potentially earning rewards or even real money. If you're curious, you can find some intriguing options on wealthofgeeks.com. It's a fantastic way to make your gaming journey even more rewarding. I wish you all the best with the development of Downhill Pro Racer!

ReyCaldo
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2
Joined
3/6/2023
Location
New York, NY US
11/24/2023 6:38am

Best of luck with the development!

MonLas29
Posts
8
Joined
11/24/2022
Location
vancuver, Lvivska oblast UA
11/24/2023 6:47am Edited Date/Time 11/27/2023 12:47am

That sounds like an exciting project you've been working on! Developing a downhill (DH) game with a focus on realism and authentic controls is no small feat. It's awesome to see your dedication to making it feel like a real biking experience.

If you're into gaming, have you ever checked out the marketplace at https://bitskins.com? It's a platform where gamers can discover and trade various in-game items and skins. It might come in handy as you continue to develop and refine your game.

Keep up the fantastic work, and I'm sure many gamers are looking forward to trying out Downhill Pro Racer when it's ready.

12/20/2023 6:05pm
Looks cool - if there's a way to somehow give the bike and the rider their own separate physics to some degree, I think that would...

Looks cool - if there's a way to somehow give the bike and the rider their own separate physics to some degree, I think that would be a game changer. I've always thought on MX games or back on Downhill Domination etc that it would be good if the bike could behave separately to the rider when there's changes of direction - based on speed, braking, turning angle, terrain etc - would make it seem more realistic then in turns as the rider and bike never moves exactly in sync in real life, it's always one before the other follows if that makes sense.

I think being able to weight your body around the bike is a huge portion of traction control when riding a bike. Would be a cool part of the simulation

andjo
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10
Joined
11/14/2023
Location
Montreal, QC CA
6/17/2024 6:07am

Never heard about this game, but it sounds interesting. Thanks for the recommendation!

tybez
Posts
41
Joined
4/12/2024
Location
Jacksonville, FL US
6/17/2024 6:10am Edited Date/Time 6/18/2024 12:09pm

I'm more into CS now (like the last several years LOL). I can attest to the intense pressure and adrenaline rush this game can bring. It always keeps me on the edge of my seat. I've been using my Steam ID here profilerr.net/services/steam-id/ to connect with fellow players and engage in thrilling matches. But I'm always open to trying other games, especially if there is positive feedback. Sometimes it is even good to play something different. I'll check Downhill Pro Racer out for sure, thanks. 

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